I like this idea because you could eat things in different places. I read some of the other reviews and many of them suggested adding more maps. However, I think the app is missing something. Eating the city and everything in it is super satisfying. I’m not sure why I’ve been recently updated as to how I’m performing against “other players” as a percentage and how the extra points are helpful considering I’ve maxed out, but I guess I’ll take it since I paid to get rid of the ads that made it unplayable. Also, that map only has an objective to eat vehicles, which there are none. The office scene is ok but the walls start falling down too fast and then you can’t eat the smaller stuff on the floor. While that seems easy, and it is due to the aforementioned, it’s also confusing because only the moving trucks count even though parked vehicles are present and they don’t count. The only objective so far is to eat 10 vehicles. I’ve been wasting the last 30 seconds or so trying to find the last bits and there have been other players as large as me. I say this because the new farm map is too large and too easy to max out size before 2 minutes. After playing for a few weeks, 2 new maps were added to the previous 3, and while I appreciate the different scenes, I feel like they were rushed. I have definitely maxed out my size wayyy more than 3 times and haven’t gotten the skin, let alone a single count towards the three needed. There’s absolutely no way to eat the volcano on the island map. I want to start this by saying I wholeheartedly enjoy this game the way it is, these are just my thoughts about improvement.
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Even if you manage to scout ahead at a room, you are really mostly making a simple decision of which paths you should later explore. Darkest Dungeon's dungeons really are just a mathematically solvable number of mystery rooms you have to go through, or hope the RNG frees you earlier than hitting the last room. I like Iratus's system way more Darkest Dungeon's. If you gave us something in that nature I will likely pick it back up again as for now I've had it with 1 and 1/4 th playthrough. It really sucks to have to create 12 minions again just for filling up the spots again. Also I would like to see the dungeon minimum fulled after completion. A byproduct is you can't go with ur regular team for the bossbattle sometimes cause u did the battle before and they need to rest.ĭon't get me wrong i like the game, I just don't like it being so restrictive as a play experience. Here u only have for real runs straight to target. Additionally I would like to grind, to test out my newly found minions in compo's. Personally I want to be able to go left and and right, up and down on the battlemap. If it would be like this, just 2 dungeons and linear as this I dunno I might have thumbed it down as well. Darkest Dungeon had maybe as much content when it started but u could do several dungeons and could keep playing over and over because of how it was set up as an early access. Especially for testing purposes in early access. I agree fully with Op here, it feels way too linear. Either these quest wolves should ALWAYS have meat and skins, or the quest should something that tells you to spend skill points in skinning animals.Īnyway, to point 5 above, there is no pre-requisite to have spent points in skinning animals before attempting this quest. It wasnt until I killed the wolves and only saw meat, that I knew I had "soft broken" the quest, because now I cannot deliver the "meat and skins" to Jack. Some new games have different bugs on the same quests.Īnyway, to point 5 above, there is no pre-requisite to have spent points in skinning animals before attempting this quest. So many bugs though, where do we start? And a lot of them cannot be replicated to try and consistently report them. Remember, this is extreme EA so we're not playing a game, we're bug hunting. I'm on my 12th new game on just this hotfix. When they get to adding the new chapters, they'll have fixed the current quests. Not to worry though since there is nothing after Chapter 3 yet. So, until the new update or hotfix, you can't complete the quest. it used to but something went wrong in the last hotfix. Originally posted by Winter's Embers:Unfortunately, the quest system got a new bug that doesn't recognize prior completion. The horse's inventory does not yet work and stamina usage while sprinting on horseback is currently bugged so it acts weird. 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